A nation on the run. A homeland ravaged and barren.  To stay would mean certain death. Going back is only considered by the foolish and those who have vowed to die on their native soil. Under these circumstances the people must be considered blessed to have such an amazingly beautiful, abundantly rich, so warmly welcoming destination ahead – Ambria, the promised land of Queen Korinthia. “Dreaming I was carried to the hall, fell with the leaves to mossy floors beneath eerie vaults. I settled afore a regal seat; of human design, from oaktree and pine, a terrible thorn-covered throne ...mere

Posted in Symbaroum | 161 Comments

The Damaxuri Deception – Maraton

I er lejesoldater i et futuristisk univers. I er jeres egen gruppe. Der er ikke nogen der bestemmer over jer. En kontrakt betyder alt for jer. For en kontrakt fører til berømmelse og ikke mindst penge!!! Hvordan kontrakten bliver løst er ligemeget. Målet er klart og der er ikke noget der kan stoppe jer. Men… lige nu er der MercCon nr. 713 på Highport station. Ombord på jeres skib “The Buzzkill”, styrer i, fra den fjerne ende af galaksen mod ørkenplaneten Damaxuri for at deltage i konferencen. På skibet befinder i, besætningen jer: – Captain Radjis “Mr. E ...mere

Posted in Planet Mercenary | 8 Comments

Shadows over Sol – Memories

You are aboard UT-389, also known as “the Metus,” a Unitech combined passenger and cargo ship originating from its port of origin on Luna, and heading to Miskan Station in the Belt. This ship has a newer modular design. It consists of four interchangeable modules that each attach to the ship’s central core. These modules can be attached, detached and rearranged when the ship is in dock, allowing for differing numbers of passenger or cargo modules. Additionally, the ship is designed to quickly spin while in transit, providing light spin-gravity. This gravity decreases as one nears the shi ...mere

Posted in Shadows Over Sol | 7 Comments

Mutant Year Zero

Diskussioner, planlægning og strategier til vores spil Mutant Year Zero. Vi er pt gennemført Hunting Party, Pigsty, Watchtower og Workshop (pending) Vores nuværende levels er Warfare 4, Food 22, Culture 3, Tech level 10 + workshop Fremtidige projekters prioritering (udkast) 1) Stabels (warfare/food) 2) Zone Wrestling (warfare) 3) Windmill (tech) eller Tavern (Culture) 4) road(s) (food) Distillery ...mere

Posted in Mutant | 35 Comments

MYZ og Warhammer FRP

Jeg har to kampagner liggende, som kunne være underholdende at spille ved lejlighed. Det drejer sig om Mutant Year Zero og Warhammer 2nd Editions stort anlagte kampagne Paths of the Damned. Sidstnævnte kræver lige lidt yderligere forberedelse, før den er klar til spil, mens MYZ er good-to-go. Mutant Year Zero Of course the world ends. It was always just a question of time. When it’s all over, Earth is still. Nature invades the ruined cities. Winds sweep through empty streets, turned into graveyards. Yet life remains. In the Ark, a small settlement on the edge of a dead town, the People ...mere

Posted in Mutant | 36 Comments

First Contact

NEO 103397 renamed “Chandra” (excerpt from “Amateur Astronomy Monthly”) Many of you will have been following the fascinating progress of object 2014RB6, an asteroid first discovered by Dr. Narayan Ramakesh last week. As one of the many millions of listed objects in our galaxy it caused little interest until the La Sagra Astronomical Laboratory in Almería, Spain confirmed the discovery and named it NEO (Near Earth Object) 103397. Yesterday, as the discoverer of the object, Dr. Ramakesh announced the object was being named ‘Chandra’ after the Hindu goddess of the moo ...mere

Posted in First Contact | 21 Comments

Shadow of the Demon Lord

These are dark times for Urth. A shadow creeps across the land to corrupt, warp, and destroy whatever it touches. As the light dies and darkness reigns, the world speeds toward annihilation. Is this really the end? Is it the apocalypse long foretold by prophets and madmen? Or is the end not so certain? Perhaps. Perhaps not.   ...mere

Posted in Shadow of the Demon Lord | 100 Comments